The colours for the boat are going to be based on the colours an actual ice breaker would be. We are going to have a colour filter over the whole thing though, which will hopefully make the orange/red parts stand out less.
Saturday, 19 January 2013
Thursday, 17 January 2013
Lighting Tests
Some lighting tests using a colour in the key light to act as a colour correction. This would most likely work better as an actual colour correction layer in After effects though.
Wednesday, 16 January 2013
Environment texturing test
Just a quick update to show that I'm in the process of texturing the environment, this post may have more render images added to it as I progress more.
Monday, 14 January 2013
UV mapped environment
The environment is fully UV mapped now after only a few problems.
The textures can wait for now because I need to Finnish modelling the ice breaker so that we can start animating. I will however, have to work on the model a bit more to make sure the textures fit right after I have smoothed everything.
It's been a rough week and not a lot has been accomplished for me.
Jason is still working on the character rig and Danielle has been finalising the pillars and Working on the temple.
Sunday, 6 January 2013
Environment Base
I've finished the base for the environment, it just needs UV mapping/ texturing and the smoothing. Should take a week to finalise it all.
I've also been working on modelling the Ice breaker ship. Admittedly I haven't gotten as far as I had planned to by now due to several problems fixing other models, taking time away from finishing the boat.
Subscribe to:
Posts (Atom)